Multimedia developer · Artist
Thirty years of making things that move, respond and get played.
I build games in Unity, and before that I built interactive CD-ROMs, arcade engines in C, university learning environments and a good number of websites. In between I paint in oil, draw in pen and ink, and design marks for people who need one. This is the whole run of it, in one place.
Selected work
Everything →What I do
Game development
Greenlite Technologies
Designing, building and publishing my own games in Unity and C#, from first prototype through to store page. Two titles out on Steam, and a third — Bardo: The Golden Age, a 3D isometric open-world co-op adventure — in development.
Interactive & multimedia design
Swinburne University and commercial clients
Eighteen years building interactive learning material — interface design, usability and accessibility — as subject matter expert and as the person actually authoring the thing.
Art & illustration
Independent
Oil painting, pen and ink cartooning, logo and identity design, sculpture and mould-making. The drawing has never stopped feeding the software.